Be sure to check out the full interview for plenty on Kingdom Under Fire 2! Meanwhile, subscribe to the Shacknews and GamerHubTV YouTube channels for more exclusive interviews. Nemeth also goes into various units, upgrades, battlefield environments and more. This style of teaching the player as they play is meant to eventually lead to full control of both a powerful RPG hero, command of large groups of units and armies battling it out on the battlefield, and ease of switching between the two as you need in order to win your wars. Ideally, according to Nemeth, it should guide players slowly into the easy concept of the game before building upon them with slightly more and more complex levels of control. The game is meant to be fun and inviting regardless of player familiarity with either real-time strategy or role-playing games. That means that the developers at Blueside had to make sure that at any given moment players are not confused or overwhelmed and they always understand what to do.” “A significant amount of money went into making sure that the hybrid of RTS, RPG, and MMORPG works nicely. “This was the hardest part,” Nemeth explains. In our chat with Nemeth, he speaks to the difficult balancing that went into making all of Kingdom Under Fire 2’s gameplay systems fun without overshadowing one another or leaving one or more lagging behind. You can check out our exclsuive interview on Kingdom Under Fire 2 in full below. ![]() ![]() Recently we caught up to Gameforge Executive Producer Botond Nemeth to chat about various aspects of Kingdom Under Fire 2, including the shift from free-to-play, the game’s unique hybrid of gameplay, the ecosystem in the game’s MMO elements, and much more. Blending fantasy action-RPG and MMO with real-time strategy sensibilities sounds like a wild balancing act, but it’s one that Gameforge and Blueside intend to pull off with utmost quality. Kingdom Under Fire 2 is a hybrid game combining 2 very different genres.Kingdom Under Fire 2 is the most curious of hybrid games. It takes a great deal of challenging spirit to develop a genuine hybrid game. We’ve decided to launch the game together with Gameforge because they are one of the western Blueside and Gameforge are deeply committed to the quality of its games, we feel that KUF2 is ready to be fully published after further optimization. Industry leaders specializing in publishing games with long lifespans and hardcore communities who enjoy playing their games after many years. Throne and Liberty Is a Stunning Next-Gen MMO from NCSOFT Due 2022 Is the game going to be free-to-play? If so, what kind of microtransactions will be found in the in- game shop? Will there be any loot boxes? Kingdom Under Fire 2 is not just another MMORPG, as there is a big tactical component mixed in with all of the action, and we believe that Gameforge can help us introduce that to players across the world. After nearly a decade of waiting, the long-awaited Kingdom Under Fire II will finally be released for PC in the West next month on November 14, 2019. Gameforge will publish Kingdom Under Fire 2 as a buy-to-play (B2P) title. Through KUF2 was released as F2P title in other regions, Gameforge will publish KUF2 as a “buy to play” title, as we see this as the best approach to ensure the best possible game experience fitting the content of the game. ![]() Was this referred to the Western release of Kingdom Under Fire 2? How do you plan to change the game from the Russian to the Western version? We are still evaluating in-game purchase options at this time but will have more information on this soon.Įarlier this year you closed down the Russian servers, mentioning it was due to your work on other projects. The developers felt the game still needed some additional fine-tuning before releasing it globally. ![]() We have made troop acquisition and growth relatively less complex. Now it's easier to get more various troops than the previous Russian version, and it has been improved so that the players can set their desired troop configuration and engage in the mission. If there are more improvements in relation to the troops, the role becomes clearer for each troop.Īre you still planning to introduce the Paladin, Dark Sorceress and Vampire Prince classes? What about additional races, factions, and units (such as the Swamp Mammoth) for the recruitment pool? Also, the game has been improved so that players can enjoy various contents more easily by adjusting so that players can get more supply of gold, consumables, and materials. We are working on optimizing the core content of Kingdom Under Fire 2, which are theĬurrent classes and the troops.
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